Warm-up over, round five

A project that is the basis of the entire game development

WORLD RECORD NO LONGER A MEME

No cheaters, NPC and phantoms:
— 2 completely loaded servers
— 22k total online
— 1800 Big-War participants
— 1250 Mid-War participants
— 1.11 PvP per second
— 108k unique players
— 623 clans created
— 24k support tickets
— 379k$ paid to players
during the last season

ONLY ONCE A YEAR

Sorry, but there is no choice. This can't be skipped
We gather absolutely all players of any chronicles and rates

SORRY, NOT TODAY

We leave no chance
All clans and media on MasterWork

TECHNICAL

Latest client and only original PTS

SETTING TREND

Customized the server before it became mainstream

THE CANON

2003 - 2011 the best chronicles of all times

TOP-1 IN INNOVATIONS

Check the features of this opening, but don't ignore the previous seasons. The changes have a cumulative effect

Constant party — member managing system, an independent warehouse, skills and wars.
Release: 1st stages of the season
Forum recruitment — players' socialization at first, helping to find a permanent group.
Release: 1st stages of the season
Fitting room — a showroom of the most trendy things of the Elmoreden.
Release: 1st half of the season
Cross-server events — shared trading zones, mass PvP battles and cross-server RBs are in development.
Release: 2nd half of the season
Clan missions — the leader chooses a challenge, and all members during the week complete it for the collective good.
Release: 2nd half of the season
Max Relax from six months

Development rate

You can play a couple hours a day and start anytime

Updates designed for six months in a row

We found an optimal update rate. 2 weeks for Interlude, 3 weeks for Gracia - High Five, 4 weeks for rare exceptions
Important from 4th season:
Reduced the penalty for hunting mobs below your level. That lets you stay in more comfortable locations if you cannot move to a better spot
New in the season five:
We present several ways to get equipment: fast and difficult or slow and simple. Remain relevant for several months. The next update will be at least in 3 weeks
65 locations improved

New locations

Systematically new hunting zones for all players every season

Without using crude solutions

We are expanding spots for solo and party players, mob spawn points and duration, developing unique PvE mechanics, rewards, new quests, bosses
Important from 4th season:
Hatoum Settlement — new 68-74 location with A-grade and a tough boss
Fairy Settlement — new location 76+ with S-grade loot. Has 3 difficulty levels
New in the season five:
Reworked 5 locations (30-65) in the Schuttgard zone and added new PvE mechanics. More ways to farm S-S84 equipment and motivation to gather random groups
Thousands of uniques

Sociality

Will find people for your play style

Variety for all social groups

Each season, we adjust the instance and clan events calendar, reducing the mandatory load so everyone can choose how to spend the evening prime
Invite to party:
Increased the experience multiplier depending on the group size. After the 5th participant, the experience gained does not decrease, and each person helps
Personal reward:
In Labyrinth, rewards and experience no longer depend on a group size. Each player receives a guaranteed profit from every run, and experience abuses are a thing of the past
WHAT IS BITCOIN? WHAT ARE EGRILS? WAKE UP, BAIUM IS ALIVE
YOU WILL MEET THAT SE HERE AGAIN
ACCIDENTS ARE NOT ACCIDENTAL
YOU HAVE ALREADY BEEN HERE, WELCOME BACK
YOU KNOW IT'S NOT ABOUT BALANCE
NOTHING CAN BE FIXED, NO ONE CAN CHANGE
YOU HAVE ALREADY BEEN HERE, WELCOME BACK
GRANDDAD USED SHOTS WITH HIS HANDS, AND YOU COMPLAIN ON THE BOOST
PEOPLE CATCH UP HERE IN A FEW DAYS

No shaking, relax

The next six months will fly by

October 7 - 18
October 7 - 18

Open test with 9x9 tournament

The goal is to prepare for the launch, download the files and create an account.

We prepared an exact description of all the season changes concerning skills, items, stages, etc.

For fans of thrill and competition, we created a semi-automatic 9x9 tournament with a group stage and playoff and a daily Olympiad with the Hero.

October 18 - 28
October 18 - 28

Cruma Tower / Frozen Labyrinth

The goal is to lay the basis for the game in the later stages. All seasons start on Friday. The stage lasts for 10 days.

The main game is up to level 56. Hardcap with very low rates up to level 60, subclass quest from level 52.

Emphasis on C/B-grade equipment. Improved stats and additional bonuses from Enchant will update the sets. It is possible to prepare a resource base for future A-grade craft.

October 28 - November 11
October 28 - November 11

Devil's Pass / Forest of the Dead

The goal is to implement the character in sieges (November 3) and the Olympiad (November 7-10). We recommend socialising and looking for a group or clan, not necessarily the top level.

The main game is up to level 64. Hardcap with very low rates up to level 68. You can start doing the Nobless quest.

The emphasis is on B and Low A-grade equipment. There is a Top A-grade (MJ, Nightmare) crafting fee.

November 11 - 25
November 11 - 25

Blazing Swamp / Tower of Insolence

The goal is to get the first game-changer skills (CoV, PoF, combo buffs, etc.). Can complete the nobless quest.

Main game up to level 70. Hardcap with very low rates up to level 74.

Transition to A-grade, more options to farm, no crafting fees. C-grade from the first level, common items in the store, B-grade in Luxor.

Introduction of the Kamael race on November 18.

November 25 - December 16
November 25 - December 16

Varka / Ketra

The goal is to prepare for Gracia and finish the 3rd profession. The stage is a smooth completion of the Interlude. All locations of these chronicles are available.

Main game up to level 75, hardcap with very low rates up to level 76/78.

You can craft an A-grade and prepare materials for an S-grade. Persistent players can boost through the 3rd profession and S-grade with a fee and great difficulty.

Interacting with love

The unique interface. You can forget about patches. More than 50 improvements, built-in browser, group highlighting, editing message colours and more.

New in the fifth season, more details in the video:

  • Highlight the resurrected character in the group window
  • Distant Next target, target at a distance of 1000
  • Auto-rebuff of some selfs like "Rapid Shot"
  • Window for creating a simplified cyclic macro

Wait, I didn't finish...

That was the tip of the iceberg. General changes and community opinions upcoming

New server opening October 18

Register now, old players only must confirm email

Registration

Do you have a master account?

Step 1: Specify your account email and subscribe to the newsletter
We will send you a personal promo code after each update
Step 2: Another 50% of boosts in social media
Go to Telegram
We need to know the number of players at the start. Depending on this, we will decide how many servers to open.