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JohanM88

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Все публикации пользователя JohanM88

  1. JohanM88

    spanish guy lf cp

    no hay mucha gente hispana y los pocos que hay, creo que son cp de mago
  2. JohanM88

    Dwarf Skills --> sugestions

    spoil Crystallize Collector's Experience artesan Spike Case Harden if you can place it as a buff, only for better craftsmen ... I had already given this kind of suggestions, but placing blackstaba and this type of "h5 skills" is totally bad, here they say they have placed many skills to the other charts, and really the only pvp skills that serve or benefit are the dageros and magicians, the transformations like vanguard or inquisitos are skill for LVL, practically useless for pvp in a servant moderately advanced. only wizards and daggers have skill for PVP the other classes are practically the same as a server interlude, that's why I made a post about it but nobody takes it into account, which is totally bad
  3. JohanM88

    boost morale

    the ability has been removed, because according to a player the skill is unbalanced, it seems silly to remove this ability since it comes with the vanguard skill, which is practically the medium useful that they placed on the tank, they must re-implement it since it is a skill that comes from the same Vanguard
  4. JohanM88

    Boost Morale

    Это умение от GF, и они думают об удалении? , Я, конечно же, не понимаю вашего чувства равновесия в классах, которые, по вашему мнению, танк OP для морального ботинка, но не для дагеро, чтобы скрыть и тень круто, в хронике как интерлюдия, что dagero - это DD-диаграмма. извините, но я против, это единственный навык, реализованный для танков, которые поставили, что стоит для pvp That skill is from vanguard GF and they think about removing it? . I certainly do not understand your sense of balance in the classes you think the tank is OP for having moral boot but not a dagero for having hide and shadow steep, in a chronicle as interlude that the dagger is a DD chart. sorry but I am against, it is the only skill implemented for the tanks that placed that is worth for the pvp
  5. JohanM88

    symbols

    please check all the symbols of all the professions, and that they are respective in each profession, just provide 2 symbols and the 2 were bad, throw the symbol of saggitarios and the symbol was the warrior, release the symbol of sws (noise) and It was the symbol of the dagger
  6. JohanM88

    Newbie Quest - Pailaka #1 (lvl 36-42)

    What is the reward of doing pailakas?
  7. JohanM88

    UD

    Cant remove UD (sws, bd, tank) once it been casted
  8. JohanM88

    New Interlude Final X7 - April 20, 2018!

    yes! yes, and I can send you many more videos, and this is from the official server, what happens is that not everyone knows how to use the daggers and apart from a few years ago, here the low servers do not last long, maximum 2 months and in that time only most of the magicians, destro and maybe archers, can reach the highest level, believe me when I tell you that the dagero is a pretty killer character in interlude, just as I do not care if he gets those skills (hide and shadow step ) but as they place 2 skills quite important for the dagero in pvp should also do to the other characters, basically tyran, gladys, dwarves, sws, bd, poleros, ol, wc, pp, archers, remain the same while to daggers, and magicians give skill to pvp apart from that the daggers in the interlude throw a lot of lethal and bluf, and in GF the low probability, you practically do the best of the dagero in interlude with those of GF, just needed to place the skill of 83, I invite you to watch the videos, even in the official they say "2 lethal followed OMG"
  9. JohanM88

    New Interlude Final X7 - April 20, 2018!

    it is exactly what we all want, but with the changes that are seen, there are many doubts, for those already mentioned many times by me !, they really differed in one of their points of view because the changes made are: to make the dagero, and magician more killer than they already are in interlude, and the other classes are still almost the same or useless for pvp, and if there have been other changes I have not seen it :)
  10. JohanM88

    New Interlude Final X7 - April 20, 2018!

    place pets only for LVL not for PVP
  11. JohanM88

    New Interlude Final X7 - April 20, 2018!

    personally I do not think so, interlude is a DD chronicle, I do not say it is bad but there is a lot of imbalance in some professions, while the chronicle was rising the professions had more balance, now returning to the topic adding a new skill of GF (not all) can make balances in the classes and make an interlude more fun, as long as there is a good balance between the professions, I do not say that those skills are removed to the dagger, just balance the other professions equal, for "PVP" not for "LVL "
  12. JohanM88

    New Interlude Final X7 - April 20, 2018!

    the dager has always had advantages over the archers, I am not against putting these skills to the dagger, what I say is that they put a strong skill to a profession that is already killer and others do not give anything, they have to be more balanced with all classes
  13. JohanM88

    New Interlude Final X7 - April 20, 2018!

    please balance more the professions, professions like dwarves, tank, support, spear, gladys, they are practically the same for pvp, a gladiator in interlude is as good DD as a dagero, and the dagero they added Hide and Shadow step 2 strong skill for that profession, they made 4 improvements to the dagger, which has the dager that the gladiator does not have in interlude? the 2 professions are killer classes, because they give the dagger and not the gladiator? I do not say it because I'm going to become a gladiator, because no, I only say it because it seems unfair to add GF skill to some professions and not others, personally the dager is too "OP" in this server, the dager is a class " OP "in interlude and if you add these 2 skills more will break everything, I do not say to remove them just balance more other classes Sorry for how insistent I am but I really see it like that!
  14. JohanM88

    Critical error

    good afternoon, I can not enter, I have downloaded the client twice and I have given "check files" and neither, what will be the problem?
  15. JohanM88

    Suggestions

    My suggestions I have already put in another post to not repeat it I will leave the link, balance more the other professions https://l2e-global.com/forum/thread...ion-about-new-interlude-final-x7.28592/page-5 https://l2e-global.com/forum/threads/important-suggestion-vazhnoe-predlozhenie.28905/
  16. in the only thing that if I agree is to nerfear the destro with the spear, the rest is a pretty strong chart in interlude, rather the frenzy nerfean in the following chronica
  17. I suggest that you think well on levels "all professions" and that it is for "PVP" and not for "LVL" of dwarves, poleros (spears), etc. ... I could give some suggestions like: polero (warlord spear) Power Crush Cursed Pierce spoil Crystallize Collector's Experience artesan Spike Case Harden if you can place it as a buff, only for better craftsmen ... tank Shield Deflect Magic Shield of Faith glady Sonic Move archers Archers' will Silent Mind Detection etc, etc, etc,
  18. I'm sorry I do not speak Russian, and the translation is pretty bad, my English is better I like the idea, what I do not like is that they put "skill" like "Shadow Step", "Hide", "Blizzard", "Inferno and" Empowering Eco "that are killer characters and the other characters as suport, tanks, do the same archer do not implement useful things for PVP
  19. Good night, this idea of doing an interlude with some skill of other cronica to level the professions seems excellent, but what I'm seeing is a little unbalanced even greater, practically placed the strongest killer characters, like the daggers (Добавлен Shadow Step, Добавлен Hide) Daggers in interlude are quite dangerous and strong chart "if you know how to use" or is that they never saw "(Gustavs) , (squeez) https://www.youtube.com/watch?v=5vxWLpDLNAY, (dvp) https://www.youtube.com/watch?v=DrbKsRHy0uY, (KaganPwNz) " , and I can get tired of sending videos of them, my point is that they put 2 skill of final grace VERY IMPORTATE to daggers and other professions? to magicians give other skills to be stronger to support as sws and bd only put the "agro" that does not remove mp and with c/d a the tank equal and vanguad that is practically a transformation to "lvlear" nothing to be of ultimacy for pvp, my proposal is that if you put those 2 skills to daggers you also have to be equitable with the other professions as for example, to the support as sws and bd to place the sws song of element and song of resistance to arrow, to the bd equal its dance of resistance to arrow, to the archers, to place it that they can have movement with the snipe when enchantarlo as in GF, the tanks I would place Magic reflex and Shield of Faith, etc etc, so with all s the classes level them more, not to put skilles stronger characters more killers because you only put stronger the same "DD characters", I would presonalmente would place things like "HellBound chronicle", but with everything as an interlude and without the kamaeles, I mean all the skills of HB -80lvl, skill of enchand as HB, subclass as HB, but the same points of interlude http://lineage.pmfun.com/list/t1 sorry for my English
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