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Результаты поиска по тегам 'buffers'.

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Найдено 2 результата

  1. Scavitza

    Buffs duration POLL !

    I agree that here we are many of us who like to play L2 like Old Times. Also we are many who like to play/farm more efficiently according to the Gracia Final L2-Global X7 "in game" server play-stile. We are also many of us in which are aware that Old Times has gone, we're in 2018, and the Future can't be the same as the Past. That would be absurd :) Either way will be your case, you have THE SAME CHANCE TO VOTE as the others, to be able to get a correct average community opinion about the song/dance buffs duration. Which is the reason of this poll? As unbelievable as it may sound: This poll is based on at least 15 years of Lineage 2 game-play experience!!! Allow me to explain a little: The real L2 Game began with C1 in 2003 and is now 3-4 chronicles after the Etheia race started: present Lineage 2 M (a brief story of L2 is here: https://www.youtube.com/watch?v=oSLzUejMmLM), the amount of changes of the game throughout this time are: let's say from the scale of an atom to beyond of our observable Universe! By the time when the real Lineage 2 was at L2 Helios stage (one chronicle after Ertheia race showed up), NC Soft made a "remake" of Lineage 2 C1-Interlude style with GOD graphics and game-play. They named it L2 Classic, although could be anything else but classic The good part is that NC Soft had a good Customer Staff assistance, and, regarding buff duration, the final conclusion where official L2 Community reached in present times, was that song/dance duration of 2 min was way too short for a constant smooth farm, and any normal active player will get bored of waiting: mana delay, etc. We all know the issues very well. Although the official start if L2 Classic servers on 3 October 2018 was an EPIC FAILURE of all: server date start (4 oct in the evening instead of 3 oct), 18 hours average wait to log in if not PA, 0.3-0.4x adena/drop rate, 6000 player cap on each server (in 2018!) and so on, they did a good thing where all the official l2 Community was agree: They made the duration of dance/songs 5 min! On L2 Classic ! In the spirit that on our server, which is far better than the official (unbelievable, i know), we have all kind of players: market players, solo players on boxes, small party players, CP's , and all kind of stuff, i feel the need to have a chance, for all the L2 Gracia Final E-Global X7 community, to vote for the buff durations. I configured this poll to be permanent, for the people to be able to change their votes at any time, according to the the changes of the server game-play throughout the time. So here are the poll settings: - 7 possible choices - 3 maximum selectable options in the range of buffs duration that u like - allow voters to change their votes - display votes publicly - you can’t see the results before vote - No close for this poll (as i said, should be permanent, for the voters to be able to change it trough time). With respect for the DEX Servers Staff, in the hope they are agree with this poll, let's vote the buff duration we like in our L2 world. Merry Christmas!!!
  2. Hello I have a suggestion regarding multiboxing and shops. Now we have allowed 4 boxes in total. In the beginning of May that amount will inrease to 9. In my opinion it means that each player will be allowed to run 2 active boxes and 7 offline or online shops at once. (it might also mean that amount of offline shops is unlimited and only active connections to the server are limited by 9 but that's imo the worst possibility so I hope this isn't true). My suggestion is to drastically limit the amount of shops and boxes players can run. 1. The possibility of running many shops at once unneccessarily increases the price for rare items. Because "it might eventually sell" on one of few shops placed around. 2. We have lots of private stores opened already and they keep on coming up. It's now, already with 4 boxes limit. Many players with weaker hardware will be forced to use Lower Detail each time they teleport or they'll have few minutes to get a tea or coffee. I know that on retail servers there were even more of them and in my opinion we don't need that. 3. Leaving the amount of boxes allowed as 4 and lowering the amount of offline shops to for example 2 or even 1 would increase the quality of the market. Players would be forced to precisely find the right price for their goods and use it for their own benefit, without taking random risks for shops which just block the vendor area from being used by other players. We could have less scamers too. 4. Why not to allow 9 active boxes but 4 or (hopefully, my dream) even less, like 3 or even 2!? Because we will have lots of private buffers placed in towns near gatekeepers and we will have a very hard time loading the town map while teleporting and then finding our way through first the active/passive characters, of which there will be much more than it is now and then going to the market area with /findprivatestore scouting around and lagging the s**t out of our PCs. If the numbers are real, then we have from 5k to 10k people online. x4 is 20 to 40k characters online. x9 is 45k to 90k characters online - this will become the allowed limit. And we have 8 major cities where the shops and buffers are/will be placed. I know that not everyone multiboxes but for every person who doesn't there's a person who does to the limit. That's a lot of characters in town.
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