Frintezza Instance

...During her life, Scarlet was a cruel elf who reveled in violence and wanted to destroy the entire world. She managed to learn the secrets of dark magic, with the help of which Scarlet was able to enter the dimension of spirits, but found herself trapped in a demon's body forever. Possessing with a great power and greed, Scarlet Van Halisha became the ruler of the demons, who entering another world from the tomb where she was buried.

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Basics

In High-Five update epic boss Frintezza was relocated to instance-zone. That means, that anybody can challenge his strength in a boss fight, and has a chance to receive an epic jewelry.

On MasterWork instance-zone was rebuild. The drop has been updated for the later stages of the game and the mechanics of the instance have been simplified, so that every player truly has the opportunity to participate in epic boss battle.


Entrance and cooldown

Imperial Tomb Guide l2
  • Instance zone entrance: Imperial Tomb Guide at Imperial Tomb.
  • Command Channel size required: 18 - 45 (for MasterWork 2023)
  • Command Channel size required: 11 - 45 (for MasterWork Eternal)
  • Level requirements: 80 - 85
  • Time limitations: 120 minutes
  • Cooldown: 2 times a week, wednesday and saturday

To enter instance-zone Command Channel leader must have an item in his inventory:

Frintezza's Magic Force Field Removal Scroll .

Scroll can be obtained by 2 ways:


Related missions

Mission available only at MasterWork Eternal.

Mission Reward

Defeat Frintezza Weekly

Defeat Frintezza to complete this mission. The entrance to the instance-zone is located in Imperial Tomb.

Reward Chest Uncommon x 1
Exp x 35 000 000
SP x 10 000 000
Fame Point x 1500

Labyrinth

Before the main battle you have to pass labyrinth filled with huge amount of monsters.

Labyrinth consists of 3 big halls, connected by tunnels.

After entering, all characters in the Command Channel (CC) will find themselves in a round hall with no exit.

Hall 1

In the center of the hall is located
Hall Alarm Device Lv. 83

After destroying it, the iron curtain will open and monsters will run towards you from all sides:
Hall Keeper Wizard Lv. 83
Hall Keeper Guard Lv. 83
Hall Keeper Captain Lv. 83

After defeating all the monsters, the door leading to the next room will open.

Hall Alarm Device l2

From dead monsters will drop Dewdrop of Destruction .

It is recommended to collect several items for each character, it will be useful during the boss fight.


Hall 2

In the center of the hall there are 4
Dark Choir Player Lv. 83 .

After destroying it, the iron curtain will open and monsters will run towards you from all sides:
Dark Choir Prima Donna Lv. 83
Dark Choir Lancer Lv. 83
Dark Choir Archer Lv. 83
Dark Choir Witch Doctor Lv. 83

On the balconies on both sides there are 4
Dark Choir Captain Lv. 83 .

After defeating all the monsters, the door leading to the next room will open.

Dark Choir Player l2

The mechanics of using enchanted arrows have been removed on MasterWork.

Arrows do not drop from monsters and are not used in the boss battle.


Boss

The boss battle divided on 3 stages. Each one is harder than previous.

The boss uses skills that cause large AOE damage. At every stage, the damage and it's radius increases.

On MasterWork if a character dies or uses a teleportation scroll, he will appear in the first hall. There is an NPC in the hall, that can teleport you to the boss.

Stage 1

Scarlet van Halisha Lv. 85

HP 5 365 758 MP 24 480
P.Atk. 38 628 M.Atk. 96 500
P.Def. 2 344 M.Def. 8 070
EXP 0 SP 0
Attack Attribute Unholy, 370 Defence Attribute

Fire, 300

Water, 300

Wind, 300

Earth, 300

Holy, 250

Unholy, 270

Scarlet Van Halisha l2

The boss will appear 3 minutes after the first player enters the hall.

The appearance of the boss is accompanied by a cut-scene.

At 60% of bosses HP, stage 2 will begin.

Mechanics of paintings

Along with the appearance of the boss, 2 of 4 paintings located along the edges of the hall will begin to spawn monsters
Breath of Halisha Lv. 85 .

It is necessary to “close” the paintings by targeting
Evil Spirit Lv. 85

and using previously gathered
Dewdrop of Destruction .

Otherwise, monsters will spawn throughout all fight.

Breathe of Halisha l2

Stage 2

Scarlet van Halisha Lv. 85

HP 5 365 758 MP 24 480
P.Atk. 38 628 M.Atk. 96 500
P.Def. 2 344 M.Def. 8 070
EXP 0 SP 0
Attack Attribute Unholy, 370 Defence Attribute

Fire, 300

Water, 300

Wind, 300

Earth, 300

Holy, 250

Unholy, 270

Scarlet Van Halisha l2

The boss uses the ability to transform into a demonic form.

The damage and radius of boss skills increases.

At 30% of bosses HP, stage 3 will begin.


Stage 3

Scarlet van Halisha Lv. 85

HP 11 524 983 MP 51 408
P.Atk. 109 469 M.Atk. 194 846
P.Def. 2 733 M.Def. 8 473
EXP 54 187 500 SP 10 000 000
Attack Attribute Unholy, 370 Defence Attribute

Fire, 300

Water, 300

Wind, 300

Earth, 300

Holy, 250

Unholy, 270

Scarlet Van Halisha l2

Final stage.

The appearance and death of the boss are accompanied by cut scenes.

The boss's skills deal massive damage and have a huge radius.

If possible, run back with your supports to the opposite end of the hall or hide near the doors you entered through.

Drop

Leveling your SA

SA levels up on the boss, chance are personal for each party member:

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